WILD CARDS

  Consortium >> Q&A's
Read Q&A's with the following contributing authors to the Wild Card series:

Q&A with Daniel Abraham
1) Tell us a little bit about yourself and your experience with Wild Cards.
I started off as a Wild Cards fan when the first book came out. I remember being especially blown away by Walter's story "Witness". The series got pretty dark for a while there, and when George invited me to come play, I had the idea that I wanted to champion the light comic Wild Cards story, which in practice meant my first story had a gang war, an abused hooker fleeing for her life from professional killers, and a recovering alcoholic priest. But, y'know, funny.


2) Tell us about the inspiration for your story for Inside Straight.
When we were all talking about re-launching the series, I told George that I thought the first words of the new book had to be "Who the fuck was Jetboy?" The idea being that the new books were new. Anyone could come in and read them without having touched the earlier volumes.

Well, he took me at my word, and so I pretty much had the start before I had anything else.

I got the interstitial story, with means I was blessedly free of having to worry about things like a character arc or a plot. My job was to be the mortar between the bricks. I had an idea for a character that was essentially plucky comic relief and the impulse to make him as contemporary and recognizable as possible. Then as the book took shape, I got to do the connecting vignettes. It was a lot of fun.


3) What do you think gives the Wild Cards universe the kind of longevity that it's had?
Wild Cards has a lot going for it. As a culture, superheroes are our mythic figures. Comic books are where our shared imagination gets to run riot without the kind of smug post-modern irony we use to apologize for being excited. Wild Cards gets to dig into that, but it also answers the ways that comic book heroes ring hollow. It's a world where people can walk through walls and fly and deflect bullets, and it's also a place with a lot of deeply injured, deeply flawed, recognizable human beings. At its best, Wild Cards speaks to both those things at once.

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Q&A with Michael Cassutt
1. Tell us a little bit about yourself and your experience with Wild Cards.
Born in Minnesota, raised in Wisconsin, schooled in Arizona.? My father was a coach and teacher, mother an English teacher who introduced me to SF.

Like most of the Wild Cards team, I am an SF writer who also loved comic books. I had the great fortune to start reading them just as Marvel's 1960s Golden Age commenced... AVENGERS #3 was my first. I was a huge fan of SPIDERMAN, HULK, X-MEN and others. Occasionally I even lowered my standards to read D.C. books.

My first published works were SF stories, in such magazines and anthologies as AMAZING, FANTASY & SCIENCE FICTION, and UNIVERSE. I've also published five novels, beginning with THE STAR COUNTRY in 1986, and most recently, TANGO MIDNIGHT in 2003.

I have written a considerable amount of non-fiction, most of it dealing with space flight -- three editions of a massive biographical encyclopedia, WHO'S WHO IN SPACE, and collaborations with astronauts Deke Slayton and Tom Stafford on their autobiographies (DEKE! and WE HAVE CAPTURE).

Most of my writing, however, has been for television, from the 1980s version of THE TWILIGHT ZONE through MAX HEADROOM and EERIE, INDIANA and other genre (and non-genre) series, most recently THE DEAD ZONE.

My association with WILD CARDS goes back twenty years -- I was not part of the original discussions between George, Melinda, Walter Jon and the others, but George and I became friends while working on TZ together in 1986. It was George, no doubt influenced by my wit and way with words -- as well as the fact that I showed him how to snake a studio?office out from under more senior writers -- who encouraged me to develop a story for Volume IV, ACES ABROAD, using my knowledge of espionage and the USSR.

Later stories, in DUECES DOWN and CARD SHARKS, grew out of my interest in space flight.

So it was inevitable that a WILD CARDS book about a reality television series would suit me.

2. Tell us about the inspiration behind your story for Inside Straight.
Stuntman is the type of young man -- Wild Card to one side -- that I have seen for years in the entertainment business. He's bright, talented, but frustrated at the way he is pigeon-holed. Throw in a little of my own history with my father, the gifted athlete, and you have a character.

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Q&A with S. L. Farrell
1. What do you think is the best quality of the new WILD CARDS triad?
I think the new writers in the series will bring a new attitude to the books. The 'experienced' authors like George, Melinda, and John are used to working with each other, and they all write terrific stories on their own. But now there are new voices and new outlooks and new ideas tossed into the mix, too, and I think that's a good thing. If WILD CARDS is going to make a new start, it really needs to be a new start, in lots of ways. Inside Straight should be accessible to anyone, without having to have read all the books that came before it. If you have read those books, wonderful -- you'll catch some of the references that new readers might miss -- but the long 'backstory' of the series isn't necessary knowledge with the new triad.


2. Tell us about the inspiration behind your story for Inside Straight.
Drummer Boy is my son's fault. He's a drummer, and more than a bit obsessive about it. As I was casting about for ideas for characters in the series, I thought about him and wondered gee, what would happen if he were infected by the wild card virus. And Michael Vogali (a.k.a. Drummer Boy) was born -- a joker/ace who is his own drumset. Now, I hasten to add that my son does not?have DB's temperament or attitudes (nor is he in such a successful band... yet...), but the genesis of the character is there. ?

As for the story, well, it's a coming-of-age story. ?I wanted to show DB -- who during the AMERICAN HERO portion of the book is mostly an overgrown child -- having to deal with the real world, not just the coddled fantasy of a rock star. ?He gets a pretty stern dose in "Incidental Music..."
3. Do you see all your stories being "Drummer Boy" stories?
Well, there's never any guarantee in the WILD CARD universe that you'll get a story in any particular volume -- you have to come up with a story that fits the overall plot of the book and?that meshes with other writers' stories and characters. So it may be that DB won't be in a good position to tell a tale in another book, or it may be that my pitch won't connect with the other stories tightly enough, or that other writers in the group will pitch stories to George that appeal to him more than mine. But that said, I do have other characters in the universe who I'd like the chance to explore as well. Barbara Baden (aka "The Translator") is one; I think she could be a potentially very interesting (and important) character, if I get the chance to use her as the protagonist. And I have a few other characters in mind as well.

It's ultimately up to the readers: if they love the series, then the series will continue -- and the more books we write, the more chance we have of giving those characters their moment on the stage.

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Q&A with Stephen Leigh
1. Tell us a little bit about yourself and your experience with Wild Cards.
While I wasn't one of the original gaming group that spawned WILD CARDS (tossing dice from Cincinnati to Santa Fe was just impossible...), I was one of the initial group of 'outside' writers that George contacted -- since he knew I ran a gaming group, and he knew me from conventions as well as my books and short stories. I put together several characters for the series, and had a story ("Strings") in the first volume which introduced Senator Gregg Hartmann (aka "Puppetman") who would be the character I used most through the first fifteen volumes of the series. ?It's been a great learning experience: working with a fine and talented group of writers, and with a ruthless and excellent editor in George (and an equally ruthless and excellent assistant editor in Melinda).

It's been a lot of work, and occasionally some angst and hair-tearing, but it's also been a terrific blast. ?
2. Your characters, such as Puppetman or Bloat, have been known to do some pretty terrible things. Did you ever hesitate to write any of those scenes?
I never hesitated to write something horrific as long as it was in character for the person doing it, and Puppetman especially did some vile and nasty things. Part of being a writer is putting yourself in the mind of the character -- essentially role-playing the character -- and having them do what someone with that mindset and with those life experiences and those abilities might do... even if it's something you personally find repugnant and awful. I will say that I didn't let my wife (who was at the time pregnant with our second child) read the Puppetman sections in ACE IN THE HOLE because Gregg causes his pregnant wife to fall down a set of stairs...

3. What's your favorite story of the one's you've written for WILD CARDS?
All of them.... OK, that's glib and not exactly true, but there is something in each of them that I like very much. I have to say that I'm particularly fond of "Promises" in DEUCES DOWN -- in that one, I deliberately set out to write a story in which no one dies violently, one in which the emotions are generally all positive. I really love the story that resulted. If I had to pick one, maybe it would be that one.

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Q&A with John Joseph Miller
1. Tell us a little bit about yourself and your experience with Wild Cards.
I was one of the original game players way back when, when Wild Cards was simply a role playing game run by George, so I guess you can say I've been in it from the beginning. I don't know if I've written more stories than anyone for the series, but I've certainly written more words if you count the 100,000 or so I did for the Steve Jackson role playing game and the 200,000 or so I'm currently doing for the Green Ronin role playing game. It's a great universe to come back to and play in because it's always growing and changing. I hope I'll be playing in it for many years to come.

2. Tell us about the inspiration behind your story for Inside Straight.
This is a little difficult to answer specifically without giving away too much of the story itself. Suffice it to say that I enjoy surprising the readers, and I think this story will really surprise them with the fate of John Fortune. And the next story will surprise them even more.

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Q&A with Caroline L. Spector
1. Tell us a little bit about yourself and your experience with Wild Cards.
I come from a long line of circus folk. My parents were Mindy and Mac Muskatoni, part of the famed Muskatoni family. Their act, Mindy and Mac and the Flaming Chariot of Death, was a huge draw on the circuit for years. Until one day . . . well, I don't like to talk about that.

I was sent to live with relatives after that terrible day and though they taught me the ways of fire manipulation, I couldn't put my heart into it.

When I was an adult, I set out to make my way in the world as a writer. My family said I was mad, that no one makes a living writing. They said I should stay in the family business and make an honest living in the circus.

George RR Martin knew of my unfortunate history and generously asked if I would like to audition for Wild Cards. I'm not certain if it was my character sketches or my juggling demonstration of keeping fifteen blazing balls aloft that did it, but I found myself in the Wild Cards family.

Though it has been difficult at times, my childhood experience at handling fire has been put to good use and now, at last, I have a home.

2. Tell us about the inspiration behind your story for Inside Straight.
I got my idea for METAGAMES from a small bin in my office. Random story ideas hound me night and day, and I put them there on the off-chance that they might be useful one day. (Though it is difficult to keep them around as my husband keeps mistaking them for the garbage.)

3. What do you find most fun or interesting?
Personally, I like mushrooms. They're tasty, nutritious, and easy to prepare.

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Q&A with Ian Tregillis
1. Tell us a little bit about yourself and your experience with Wild Cards.
After finishing graduate school, I moved from Minneapolis to northern New Mexico to start a new job. Newly transplanted, and feeling more than a little isolated and culture shocked, I decided it was time to finally indulge my burning desire to write.

Little did I realize that New Mexico is the science fiction capital of the universe.

In 2005 I went off to the Clarion workshop, which changed my life. While there I had the good fortune to meet Walter Jon Williams, a long-time New Mexican. He invited me to join Critical Mass, a local group of science fiction and fantasy writers. So before I knew it, I was in a writing group with Walter, George Martin, Melinda Snodgrass, Daniel Abraham, Sage Walker, Vic Milan, John Miller... In other words, Wild Cards central.

After I'd been in the group a few months, Melinda asked if I'd be interested in talking with her and George about the new Wild Cards project. I jumped at the chance! A few weeks later, I met the man most people think is George R. R. Martin in a dimly-lit Santa Fe restaurant. I remember little of the evening; Melinda spiked my drink. Three days later, I woke in the cargo hold of a Dutch tramp steamer bound for Surabaya. I spent the next 87 days cowering from the captain's whip when I wasn't scrubbing the feet of sweaty, jowled Turkmen. On the 88th day I heard the dreaded click-thump, click-thump of George's artificial leg when he emerged from his gilded stateroom for the first time in three months.(The real George R. R. Martin walks on a stone leg carved from the tomb of Ramses II.)He loomed over me, adjusted his bejeweled eye patch, and said, "You got spirit, kid." Then he proceeded to explain the new Wild Cards project while the albino raven on his shoulder screeched obscenities at me.

2. Tell us about the inspiration behind your story for Inside Straight.
Wild Cards stories can be a little bit like laws and sausages... sometimes it's better not to know how they're made.

I wanted to tell a story about a good-hearted guy who is deeply misunderstood. How do you win people over when they've already decided you're despicable, and when you're too shy and inarticulate to argue otherwise? Also, I'm always fascinated by characters who make the difficult choice to do the Right Thing.

3. Ian, getting back to that tramp steamer for a moment, what could George Martin possibly do in that gilded stateroom for three months at a time?
His many appetites are too terrible to mention. The least shocking is his propensity for smashing Faberge eggs with a sledge hammer, an activity he carries out gleefully each vernal and autumnal equinox.



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Q&A with Carrie Vaughn
1. Tell us a little bit about yourself and your experience with Wild Cards.
I started reading Wild Cards when I was in high school, around 1989, so I'm a fan from way back. When I first met George and Melinda, I asked them to keep me in mind when they put together the next Wild Cards project. Happily, they did, and here I am.

It's been fun seeing the books from the other side, so to speak, and being part of the process to put them together. I've gone back to some of the early books to reread them and figure out how they were written, now that I know what the process looks like. I just can't imagine doing it without email!

As for me, I've been writing just about my whole life and have four novels of my own out, with more on the way, and over thirty short stories published. Wild Cards is a great chance to play in another world for a while and work with lots of really smart people.

2. Tell us about the inspiration behind your story for Inside Straight.
I must confess, the whole American Hero thing was my fault. In one of my character proposals, as a throwaway line, I mentioned that the character was a runner up in the first season of the reality show American Hero. Because I just know in the Wild Cards world there'd be dozens of reality TV shows centered around wild carders. (Who Wants to Marry a Millionaire Ace, anyone?) George didn't take the character, but decided the reality TV idea was too good to relegate to backstory. My story is mostly about the show. It's about a lot of other things, too. The friendship between my two characters, Earth Witch and Curveball, became important.

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Inside Straight

Read Excerpt  ||  Purchase

On Sale: 1/22/2008
ISBN-13: 978-0-7653-1781-0
ISBN-10: 0-7653-1781-8
Pages: 384

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Bag Lady is the first Wild Cards story ever written. Walter Jon Williams wrote it back in the early 80's, before the series had been sold. It was never published as part of the series for various reasons, but the full story can be found as the first edition of our hidden Lost Archives section. Simply enter your email on our sign up page and a link will be sent to you shortly. For those who would like a preview, an excerpt is provided below.

Click to Read a Preview of
Bag Lady
by Walter Jon Williams

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